Bundle: Rules Combo

23 reviews
$79.95$89.95 Save $10

Discounted bundle for both core City of Mist books: the Player's Guide and MC Toolkit

This bundle includes:

  • The Player's Guide. Everything you need to create, play, and evolve City of Mist characters, including an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system.
  • The MC Toolkit. All the guides and tools for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off the bat.

Estimated Delivery times:

  • United States: Standard -- 3-7 days. Expedited -- 2-5 days.
  • United Kingdom: Standard -- 5-7 days. Expedited -- 2-5 days.
  • EU: Standard -- 4-14 days. Expedited -- 2-5 days.
  • Canada: Standard -- 5-7 days. Expedited -- 2-5 days.

Last Order Dates for Holidays (Dec 24th):

  • United States: Standard - December 12th. Expedited - December 16th. 
  • United Kingdom: Standard - December 12th. Expedited - December 16th.
  • EU: Standard - December 1st. Expedited - December 5th.
  • Canada: Standard - December 14th. Expedited - December 16th.

PDF downloads for all books are available on order.

Shipping fees are automatically calculated based on the items you purchase and displayed at checkout.

For more information, read our shipping policy.

This item includes the following downloads:

  • The Player's Guide (PDF)
  • The MC Toolkit (PDF)

These downloads will become available in your personal downloads page once you complete your purchase.

This item is included in:

This item includes the following products:

Customer Reviews
5.0 Based on 23 Reviews
5 ★
96% 
22
4 ★
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Filter Reviews:
A
09/26/2023
Anonymous
Denmark Denmark
I recommend this product

We are happy

We have been looking and reading the books, amazing illustrations - and now we have begun building characters We maybe miss the character and crew cards, to make the start up easier though :-)

T
07/30/2023
thisDNDjazz

A lot of my roll players have become role players with this game.

I am amazed that a lot of my, previously, roll players have become role players with this game.

_
07/27/2023
_MelinLord_

City of Mist was the 3rd ttrpg I found after D&D and I absolutely loved it.

City of Mist was the 3rd ttrpg I found after D&D and I absolutely loved it. I also appreciate the theater of mind aspect and the character sheets/knowledge my Players need to know is reduced to easy phrases without a weird dichotomy between flavor text and actual mechanic. In CoM they are one and the same. I've also always gravitated more to internally conflicted vigilantes that question their actions and thoughts as opposed to "I **** Bad Guy and therefore am a hero despite what I did to get there! Woohoo!"

B
07/27/2023
bmr42

The way CoM makes characters evolve and change instead of just endlessly gaining more points is the thing that really made me love the system.

The way CoM makes characters evolve and change instead of just endlessly gaining more points is the thing that really made me love the system. I don't care at all for the setting and the dichotomy being tied in to choosing new things to replace the old is also problematic for me because I prefer to not play with such clear cut oppositions in my games. However the whole idea that in order to really see the best advancement characters need to actually lose touch with part of what they identified with and instead reveal a new facet of themselves is just am amazing way to do character growth.

D
07/27/2023
DrManhattanDidNew52

City of mist is one of the best ttrpg's that I've ever played and GM'd in terms of creative fulfilment.

As stated in the title this is basically just a post for me to gush about how much I love how this game works. The cinematics flow really well with the conversational style of gameplay and the fact that there aren't really any set rules on ranges and distances makes it a lot easier to handle theatre of the mind gameplay compared to other TTRPG's. This, to me, is a big part of why it feels very fulfilling to both run and play with this system, as you don't have to worry about strict distances and numbers and can instead focus on the storytelling. Plus, the fact that the game actively encourages players to push their characters to evolve and develop which is a lot of fun.