NIGHTS OF PAYNE TOWN STORY ARC
Why is this town the way it is –dirty, corrupt, and self-devouring? Why do people here wrong one another at every turn? Is it cruelty, plain and simple, or is someone lurking in the dark and feasting on all this pain?
The arc is divided into three sub-arcs – the personal, the mystical, and the criminal, each comprised of three cases.
Nights of Payne Town contains ten individual cases. Each case has everything you need in order to run a City of Mist story: its background, an investigation flowchart known as the Iceberg, detailed information about the locations and the NPCs involved in the case, Danger profiles for all the threats, and some maps for visualization.
The Personal Vein
Cases about and around individuals and their personal and emotional turmoil
Broken GlassThere’s a secret kind of hate blowing through the streets these days, bitter-cold and blood-curdl...
Carnival of MachinesWhen a Rift love triangle ends in a tragic car crash at a Downtown junction, the crew must trace ...
The Mystical Vein
Cases about a strange cults, ancient knowledge, and spiritual transformation
The AlchemistAt the edge of the Old Quarter, there’s an aged, deserted mansion where no one lives and no one g...
The FurnaceA new drug has hit the streets of the City, a special drug for special people like you. It is sai...
The Criminal Vein
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