Metro:Otherscape Corebook PDF

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$29.95

This is a PDF version of the Metro:Otherscape Corebook.

:Otherscape is a fantasy-cyberpunk role-playing game that combines supernatural powers inspired by mythology and legend with the gritty neon-lit streets of a sprawling futuristic Megacity. It takes your game group on a rollercoaster ride of gunfights, vehicle chases, cyberspace heists, urban wasteland exploration, clashes of mythology and technology, faction wars, and philosophical questions about the nature of being human — and how to transcend it.

Metro:Otherscape is the complete :Otherscape corebook with everything you need to learn and play the game: setting, rules, rapid and custom character creation and evolution, guides for the Master of Ceremonies, and plenty of ready-to-use content, including a full “learn-as-you-play” starter job (adventure).

WHAT’S IN THIS BOOK?

  • //IMAGINE describes the :Otherscape proto setting, a mythic-futuristic world designed with room for you to make it your own, including examples and story hooks for characters, crews, corporations, Sources, Megacities, and more.
  • //PLAY delves into the game rules, both for players and the MC, including all the options, suggestions, and examples.
  • //CREATE offers a set of tools to create new player characters, crews, series, and Megacities, with plenty of ready-to-use content, Rapid and Custom creation modes, and a loadout tag catalog.
  • //RUN has guides and resources for the MC on how to run the game and how to design your own series, jobs, and Challenges – with a pool of Challenges to start from.
  • Strings Attached is a starter job your group can play on your first few sessions, which teaches the game as you play.

This item includes the following downloads:

  • Metro:Otherscape (PDF)

These downloads will become available in your personal downloads page once you complete your purchase.

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NR
09/07/2024
Nathan R.
United States United States
I recommend this product

General Thoughts

I love SoO systems and only think Load out can be explained better but other than that it's a cool system. The tropes are really great for gm and PCs imo cuz some of the concepts are soo badass. Though another minor complaint is I wasn't terribly interested in the Sample Megacorps. But the idea of magical Cyberpunk is frankly unique I'm not sure anyone else tried that