Metro:Otherscape Corebook PDF

2 reviews
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$29.95

This is a PDF version of the Metro:Otherscape Corebook.

:Otherscape is a fantasy-cyberpunk role-playing game that combines supernatural powers inspired by mythology and legend with the gritty neon-lit streets of a sprawling futuristic Megacity. It takes your game group on a rollercoaster ride of gunfights, vehicle chases, cyberspace heists, urban wasteland exploration, clashes of mythology and technology, faction wars, and philosophical questions about the nature of being human — and how to transcend it.

Metro:Otherscape is the complete :Otherscape corebook with everything you need to learn and play the game: setting, rules, rapid and custom character creation and evolution, guides for the Master of Ceremonies, and plenty of ready-to-use content, including a full “learn-as-you-play” starter job (adventure).

WHAT’S IN THIS BOOK?

  • //IMAGINE describes the :Otherscape proto setting, a mythic-futuristic world designed with room for you to make it your own, including examples and story hooks for characters, crews, corporations, Sources, Megacities, and more.
  • //PLAY delves into the game rules, both for players and the MC, including all the options, suggestions, and examples.
  • //CREATE offers a set of tools to create new player characters, crews, series, and Megacities, with plenty of ready-to-use content, Rapid and Custom creation modes, and a loadout tag catalog.
  • //RUN has guides and resources for the MC on how to run the game and how to design your own series, jobs, and Challenges – with a pool of Challenges to start from.
  • Strings Attached is a starter job your group can play on your first few sessions, which teaches the game as you play.

This item includes the following downloads:

  • Metro:Otherscape (PDF)

These downloads will become available in your personal downloads page once you complete your purchase.

Customer Reviews
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Filter Reviews:
NP
09/17/2024
Nikolas P.
Canada Canada
I recommend this product

An absolute blast, another amazing step in the Mist system.

I really cannot say how much I've loved reading this system and getting to play it since it's release. If you can handle a free-form narrative based system with lots of options, these products really bring it all home. The setting feels really great, the extra 'crunch' on the world in setting vs the original City of Mist books is fantastic, the tightening of the rules and actions to make everything more streamlined is really slick. I cannot say enough positive about this, and really I'll leave it at "If you're a fan of City of Mist and wanna see how things go in Cyberpunk, or you just want a fresh take on the Fantasy/Mythos Cyberpunk world, take a look here." For full transparency, two minor 'gripes', if that. I do wish the 'iceberg' narrative system was reexplored in the concept of telling a full story here. It was a wonderful thing to see in the City of Mist books and nothing in these really touches the same vein, but you can transpose those ideas over, so... and a little more 'touch' on the possibility of downtime moments/activities woulda been nice. Also REALLY hoping/looking forwards to an introduction module/guide for R20/Foundry similar to the City of Mist Shark Tank!

NR
09/07/2024
Nathan R.
United States United States
I recommend this product

General Thoughts

I love SoO systems and only think Load out can be explained better but other than that it's a cool system. The tropes are really great for gm and PCs imo cuz some of the concepts are soo badass. Though another minor complaint is I wasn't terribly interested in the Sample Megacorps. But the idea of magical Cyberpunk is frankly unique I'm not sure anyone else tried that