Bundle: Rules Combo (PDF)

24 reviews
€23,95 37% OFF!

❄️ This item is part of our Winter Sale! ❄️

Discounted bundle for both core City of Mist books: the Player's Guide and MC Toolkit - in PDF format.

This bundle includes:

  • The Player's Guide. Everything you need to create, play, and evolve City of Mist characters, including an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system.
  • The MC Toolkit. All the guides and tools for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case - "Gambling With Death" - so you can start playing right off the bat.

    This item includes the following downloads:

    • The Player's Guide (PDF)
    • The MC Toolkit (PDF)

    These downloads will become available in your personal downloads page once you complete your purchase.

    Customer Reviews
    5.0 Based on 24 Reviews
    5 ★
    96% 
    23
    4 ★
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    Filter Reviews:
    A
    09/24/2023
    Anonymous
    Germany Germany
    I recommend this product

    Cool Concept

    I like the Artwork and the Story behind the Setting.

    CM
    08/12/2023
    Cylas M.
    Australia Australia
    I recommend this product

    One of the most beautiful systems I've ever seen

    A truly amazing system, I can't wait to try it out in a game

    T
    07/30/2023
    thisDNDjazz

    A lot of my roll players have become role players with this game.

    I am amazed that a lot of my, previously, roll players have become role players with this game.

    _
    07/27/2023
    _MelinLord_

    City of Mist was the 3rd ttrpg I found after D&D and I absolutely loved it.

    City of Mist was the 3rd ttrpg I found after D&D and I absolutely loved it. I also appreciate the theater of mind aspect and the character sheets/knowledge my Players need to know is reduced to easy phrases without a weird dichotomy between flavor text and actual mechanic. In CoM they are one and the same. I've also always gravitated more to internally conflicted vigilantes that question their actions and thoughts as opposed to "I **** Bad Guy and therefore am a hero despite what I did to get there! Woohoo!"

    B
    07/27/2023
    bmr42

    The way CoM makes characters evolve and change instead of just endlessly gaining more points is the thing that really made me love the system.

    The way CoM makes characters evolve and change instead of just endlessly gaining more points is the thing that really made me love the system. I don't care at all for the setting and the dichotomy being tied in to choosing new things to replace the old is also problematic for me because I prefer to not play with such clear cut oppositions in my games. However the whole idea that in order to really see the best advancement characters need to actually lose touch with part of what they identified with and instead reveal a new facet of themselves is just am amazing way to do character growth.